A downloadable game

A procedurally generated cave-exploration game made in a week as part of #procjam 2015, inspired by childhood memories of weird Amstrad CPC platformer Roland In The Caves. Clamber out of the depths towards the surface, catching as many flies as you can in the process!

Gamepad is highly recommended: flick the left analogue stick to jump, & the Y button generates a new level in case you get stuck. Alternatively, jump with numpad keys 1-9, and regenerate the level with Enter.

Created in GameMaker by Rob Haines (@rob_haines). All artwork created by Jenny Haines (@SnarkyLamassu).



In The Caves.exe 2 MB